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/ Kompuutteri Kaikille K-CD 2000 #7 / K-CD-2000-07.iso / Missile Command / data1.cab / Program_Executable_Files / Data.mgf / stag_6_0.dat < prev    next >
Text File  |  2000-01-24  |  43KB  |  2,217 lines

  1. [city  8]
  2. offset =        1000
  3. heading =        0
  4. angle =        60.000000
  5. size =        2
  6. type =        0
  7.  
  8. [city  7]
  9. offset =        -1000
  10. heading =        0
  11. angle =        40.000000
  12. size =        0
  13. type =        0
  14.  
  15. [city  6]
  16. offset =        0
  17. heading =        0
  18. angle =        150.000000
  19. size =        0
  20. type =        0
  21.  
  22. [city  5]
  23. offset =        0
  24. heading =        0
  25. angle =        -160.000000
  26. size =        0
  27. type =        0
  28.  
  29. [city  4]
  30. offset =        0
  31. heading =        0
  32. angle =        -65.000000
  33. size =        0
  34. type =        0
  35.  
  36. [city  3]
  37. offset =        0
  38. heading =        0
  39. angle =        -90.000000
  40. size =        2
  41. type =        0
  42.  
  43. [city  2]
  44. offset =        0
  45. heading =        0
  46. angle =        179.000000
  47. size =        2
  48. type =        0
  49.  
  50. [city  1]
  51. offset =        -1000
  52. heading =        0
  53. angle =        90.000000
  54. size =        2
  55. type =        0
  56.  
  57. [city  0]
  58. offset =        0
  59. heading =        0
  60. angle =        0.000000
  61. size =        2
  62. type =        0
  63.  
  64. [stage]
  65. num_missiles_4 =        40
  66. num_missiles_3 =        36
  67. num_missiles_2 =        32
  68. num_missiles_1 =        28
  69. num_missiles_0 =        24
  70. wave_speed_4 =        5
  71. wave_speed_3 =        4
  72. wave_speed_2 =        4
  73. wave_speed_1 =        4
  74. wave_speed_0 =        3
  75. enemy_pres_4 =        1
  76. enemy_pres_3 =        1
  77. enemy_pres_2 =        1
  78. enemy_pres_1 =        1
  79. enemy_pres_0 =        1
  80. enemy_speed =        4.0
  81. city_dest =            objects\crater15.npf
  82. city_dest_small =        objects\crater15sm.npf
  83. city_large =        objects\city15.npf
  84. city_medium =        objects\city15.npf
  85. city_small =        objects\city15sm.npf
  86. terrain_obj =        objects\World15.npf
  87. sky_obj =            objects\SkyDome15.npf
  88. world_3dvar_8 =        1.000000
  89. world_3dvar_7 =        1.000000
  90. world_3dvar_6 =        1.000000
  91. world_3dvar_5 =        1.000000
  92. world_3dvar_4 =        1.000000
  93. world_3dvar_3 =        240.000000
  94. world_3dvar_2 =        -1.500000
  95. world_3dvar_1 =        0.700000
  96. world_3dvar_0 =        480.000000
  97. fov_deg =            360.000000
  98. numcities =            9
  99. numwaves =            5
  100. numenemies =        8
  101. numsmartbombs =        0
  102. numMIRVs =            9
  103. MIRVwarheads =         4
  104. FogStart         = 100
  105. FogEnd            = 200
  106. FogColorRed     = 220
  107. FogColorGreen     = 20    
  108. FogColorBlue    = 200
  109. [city  7]
  110. offset =        0
  111. heading =        0
  112. angle =        -165.000000
  113. size =        2
  114. type =        0
  115.  
  116. [city  6]
  117. offset =        -1000
  118. heading =        65
  119. angle =        -110.000000
  120. size =        2
  121. type =        0
  122.  
  123. [city  5]
  124. offset =        -1000
  125. heading =        -25
  126. angle =        -85.000000
  127. size =        0
  128. type =        0
  129.  
  130. [city  4]
  131. offset =        1000
  132. heading =        180
  133. angle =        -65.000000
  134. size =        0
  135. type =        0
  136.  
  137. [city  3]
  138. offset =        -300
  139. heading =        90
  140. angle =        0.000000
  141. size =        2
  142. type =        0
  143.  
  144. [city  2]
  145. offset =        1000
  146. heading =        -105
  147. angle =        60.000000
  148. size =        0
  149. type =        0
  150.  
  151. [city  1]
  152. offset =        0
  153. heading =        35
  154. angle =        90.000000
  155. size =        0
  156. type =        0
  157.  
  158. [city  0]
  159. offset =        1000
  160. heading =        0
  161. angle =        140.000000
  162. size =        2
  163. type =        0
  164.  
  165. [stage]
  166. num_missiles_3 =        36
  167. num_missiles_2 =        32
  168. num_missiles_1 =        28
  169. num_missiles_0 =        24
  170. wave_speed_3 =        4
  171. wave_speed_2 =        4
  172. wave_speed_1 =        3
  173. wave_speed_0 =        3
  174. enemy_pres_4 =        1
  175. enemy_pres_3 =        1
  176. enemy_pres_2 =        1
  177. enemy_pres_1 =        1
  178. enemy_pres_0 =        1
  179. enemy_speed =        4.0
  180. city_dest =            objects\crater14.npf
  181. city_dest_small =        objects\crater14sm.npf
  182. city_large =        objects\city14.npf
  183. city_medium =        objects\city14.npf
  184. city_small =        objects\city14sm.npf
  185. terrain_obj =        objects\World14.npf
  186. sky_obj =            objects\SkyDome14.npf
  187. world_3dvar_8 =        1.000000
  188. world_3dvar_7 =        1.000000
  189. world_3dvar_6 =        1.000000
  190. world_3dvar_5 =        1.000000
  191. world_3dvar_4 =        1.000000
  192. world_3dvar_3 =        240.000000
  193. world_3dvar_2 =        -1.500000
  194. world_3dvar_1 =        0.700000
  195. world_3dvar_0 =        480.000000
  196. fov_deg =            360.000000
  197. numcities =            8
  198. numwaves =            4
  199. numenemies =        7
  200. numsmartbombs =        10
  201. numMIRVs =            8
  202. MIRVwarheads =         3
  203. FogStart         = 40
  204. FogEnd            = 100
  205. FogColorRed     = 100
  206. FogColorGreen     = 120    
  207. FogColorBlue    = 125
  208. [city  7]
  209. offset =        800
  210. heading =        25
  211. angle =        -90.000000
  212. size =        2
  213. type =        0
  214.  
  215. [city  6]
  216. offset =        0
  217. heading =        -115
  218. angle =        -135.000000
  219. size =        2
  220. type =        0
  221.  
  222. [city  5]
  223. offset =        500
  224. heading =        -85
  225. angle =        179.000000
  226. size =        2
  227. type =        0
  228.  
  229. [city  4]
  230. offset =        -1000
  231. heading =        155
  232. angle =        140.000000
  233. size =        2
  234. type =        0
  235.  
  236. [city  3]
  237. offset =        750
  238. heading =        0
  239. angle =        85.000000
  240. size =        0
  241. type =        0
  242.  
  243. [city  2]
  244. offset =        -1000
  245. heading =        35
  246. angle =        56.000000
  247. size =        0
  248. type =        0
  249.  
  250. [city  1]
  251. offset =        1000
  252. heading =        -50
  253. angle =        38.000000
  254. size =        2
  255. type =        0
  256.  
  257. [city  0]
  258. offset =        0
  259. heading =        180
  260. angle =        0.000000
  261. size =        0
  262. type =        0
  263.  
  264. [stage]
  265. num_missiles_3 =        36
  266. num_missiles_2 =        32
  267. num_missiles_1 =        28
  268. num_missiles_0 =        24
  269. wave_speed_3 =        4
  270. wave_speed_2 =        3
  271. wave_speed_1 =        3
  272. wave_speed_0 =        2
  273. enemy_pres_4 =        1
  274. enemy_pres_3 =        1
  275. enemy_pres_2 =        1
  276. enemy_pres_1 =        1
  277. enemy_pres_0 =        1
  278. enemy_speed =        4.0
  279. city_dest =            objects\crater13.npf
  280. city_dest_small =        objects\crater13sm.npf
  281. city_large =        objects\city13.npf
  282. city_medium =        objects\city13.npf
  283. city_small =        objects\city13sm.npf
  284. terrain_obj =        objects\World13.npf
  285. sky_obj =            objects\SkyDome13.npf
  286. world_3dvar_8 =        1.000000
  287. world_3dvar_7 =        1.000000
  288. world_3dvar_6 =        1.000000
  289. world_3dvar_5 =        1.000000
  290. world_3dvar_4 =        1.000000
  291. world_3dvar_3 =        240.000000
  292. world_3dvar_2 =        -1.500000
  293. world_3dvar_1 =        0.700000
  294. world_3dvar_0 =        480.000000
  295. fov_deg =            360.000000
  296. numcities =            8
  297. numwaves =            4
  298. numenemies =        7
  299. numsmartbombs =        10
  300. numMIRVs =            8
  301. MIRVwarheads =         3
  302. FogStart =        110
  303. FogEnd =        120
  304. FogColorRed =        180
  305. FogColorBlue =        150
  306. FogColorGreen =        175
  307. [city  7]
  308. offset =        1000
  309. heading =        -20
  310. angle =        335.000000
  311. size =        2
  312. type =        0
  313.  
  314. [city  6]
  315. offset =        -1000
  316. heading =        180
  317. angle =        315.000000
  318. size =        0
  319. type =        0
  320.  
  321. [city  5]
  322. offset =        1000
  323. heading =        0
  324. angle =        255.000000
  325. size =        2
  326. type =        0
  327.  
  328. [city  4]
  329. offset =        0
  330. heading =        50
  331. angle =        210.000000
  332. size =        0
  333. type =        0
  334.  
  335. [city  3]
  336. offset =        -500
  337. heading =        -45
  338. angle =        160.000000
  339. size =        2
  340. type =        0
  341.  
  342. [city  2]
  343. offset =        1000
  344. heading =        0
  345. angle =        110.000000
  346. size =        0
  347. type =        0
  348.  
  349. [city  1]
  350. offset =        850
  351. heading =        -105
  352. angle =        85.000000
  353. size =        2
  354. type =        0
  355.  
  356. [city  0]
  357. offset =        -1000
  358. heading =        75
  359. angle =        15.000000
  360. size =        0
  361. type =        0
  362.  
  363. [stage]
  364. num_missiles_3 =        36
  365. num_missiles_2 =        32
  366. num_missiles_1 =        28
  367. num_missiles_0 =        24
  368. wave_speed_3 =        3
  369. wave_speed_2 =        3
  370. wave_speed_1 =        2
  371. wave_speed_0 =        2
  372. enemy_pres_4 =        1
  373. enemy_pres_3 =        1
  374. enemy_pres_2 =        1
  375. enemy_pres_1 =        1
  376. enemy_pres_0 =        1
  377. enemy_speed =        4.0
  378. city_dest =            objects\crater12.npf
  379. city_dest_small =        objects\crater12sm.npf
  380. city_large =        objects\city12.npf
  381. city_medium =        objects\city12.npf
  382. city_small =        Objects\city12sm.npf
  383. terrain_obj =        Objects\World12.npf
  384. sky_obj =            Objects\SkyDome12.npf
  385. world_3dvar_8 =        1.000000
  386. world_3dvar_7 =        1.000000
  387. world_3dvar_6 =        1.000000
  388. world_3dvar_5 =        1.000000
  389. world_3dvar_4 =        1.000000
  390. world_3dvar_3 =        240.000000
  391. world_3dvar_2 =        -1.500000
  392. world_3dvar_1 =        0.700000
  393. world_3dvar_0 =        480.000000
  394. fov_deg =            360.000000
  395. numcities =            8
  396. numwaves =            4
  397. numenemies =        7
  398. numsmartbombs =        10
  399. numMIRVs =            7
  400. MIRVwarheads =         3
  401. FogStart         = 30
  402. FogEnd            = 155
  403. FogColorRed     = 100
  404. FogColorGreen     = 115    
  405. FogColorBlue    = 105
  406. cloud_shadow =        Sky12.tex
  407.  
  408. [city  6]
  409. offset =        -1000
  410. heading =        0
  411. angle =        -81.000000
  412. size =        0
  413. type =        0
  414.  
  415. [city  5]
  416. offset =        1000
  417. heading =        25
  418. angle =        -63.000000
  419. size =        2
  420. type =        0
  421.  
  422. [city  4]
  423. offset =        -1000
  424. heading =        -120
  425. angle =        -40.000000
  426. size =        0
  427. type =        0
  428.  
  429. [city  3]
  430. offset =        1000
  431. heading =        180
  432. angle =        0.000000
  433. size =        2
  434. type =        0
  435.  
  436. [city  2]
  437. offset =        1000
  438. heading =        0
  439. angle =        35.000000
  440. size =        2
  441. type =        0
  442.  
  443. [city  1]
  444. offset =        -1000
  445. heading =        35
  446. angle =        57.000000
  447. size =        2
  448. type =        0
  449.  
  450. [city  0]
  451. offset =        850
  452. heading =        -60
  453. angle =        77.000000
  454. size =        2
  455. type =        0
  456.  
  457. [stage]
  458. num_missiles_3 =        32
  459. num_missiles_2 =        28
  460. num_missiles_1 =        24
  461. num_missiles_0 =        20
  462. wave_speed_3 =        3
  463. wave_speed_2 =        3
  464. wave_speed_1 =        2
  465. wave_speed_0 =        2
  466. enemy_pres_4 =        1
  467. enemy_pres_3 =        1
  468. enemy_pres_2 =        1
  469. enemy_pres_1 =        1
  470. enemy_pres_0 =        1
  471. enemy_speed =        6.0
  472. city_dest =            objects\crater11.npf
  473. city_dest_small =        objects\crater11sm.npf
  474. city_large =        objects\city11.npf
  475. city_medium =        objects\city11.npf
  476. city_small =        objects\city11sm.npf
  477. terrain_obj =        objects\World11.npf
  478. sky_obj =            objects\SkyDome11.npf
  479. world_3dvar_8 =        1.000000
  480. world_3dvar_7 =        1.000000
  481. world_3dvar_6 =        1.000000
  482. world_3dvar_5 =        1.000000
  483. world_3dvar_4 =        1.000000
  484. world_3dvar_3 =        240.000000
  485. world_3dvar_2 =        -1.500000
  486. world_3dvar_1 =        0.700000
  487. world_3dvar_0 =        480.000000
  488. fov_deg =            180.000000
  489. numcities =            7
  490. numwaves =            4
  491. numenemies =        6
  492. numsmartbombs =        8
  493. numMIRVs =            7
  494. MIRVwarheads =         3
  495. FogStart =           50
  496. FogEnd =        120
  497. FogColorRed =        220
  498. FogColorBlue =         230
  499. FogColorGreen =        185
  500. cloud_shadow =        Sky11.tex
  501.  
  502. [city  6]
  503. offset =        1000
  504. heading =        -90
  505. angle =        -85.000000
  506. size =        2
  507. type =        0
  508.  
  509. [city  5]
  510. offset =        -1000
  511. heading =        90
  512. angle =        -68.000000
  513. size =        0
  514. type =        0
  515.  
  516. [city  4]
  517. offset =        0
  518. heading =        180
  519. angle =        -38.000000
  520. size =        2
  521. type =        0
  522.  
  523. [city  3]
  524. offset =        1000
  525. heading =        0
  526. angle =        0.000000
  527. size =        2
  528. type =        0
  529.  
  530. [city  2]
  531. offset =        -1000
  532. heading =        180
  533. angle =        28.000000
  534. size =        0
  535. type =        0
  536.  
  537. [city  1]
  538. offset =        -1000
  539. heading =        50
  540. angle =        50.000000
  541. size =        2
  542. type =        0
  543.  
  544. [city  0]
  545. offset =        600
  546. heading =        -35
  547. angle =        85.000000
  548. size =        0
  549. type =        0
  550.  
  551. [stage]
  552. num_missiles_3 =        32
  553. num_missiles_2 =        28
  554. num_missiles_1 =        24
  555. num_missiles_0 =        20
  556. wave_speed_3 =        3
  557. wave_speed_2 =        2
  558. wave_speed_1 =        2
  559. wave_speed_0 =        1
  560. enemy_pres_4 =        1
  561. enemy_pres_3 =        1
  562. enemy_pres_2 =        1
  563. enemy_pres_1 =        1
  564. enemy_pres_0 =        1
  565. enemy_speed =        6.0
  566. city_dest =            objects\crater10.npf
  567. city_dest_small =        objects\crater10sm.npf
  568. city_large =        objects\city10.npf
  569. city_medium =        objects\city10.npf
  570. city_small =        objects\city10sm.npf
  571. terrain_obj =        objects\World10.npf
  572. sky_obj =            objects\SkyDome10.npf
  573. world_3dvar_8 =        1.000000
  574. world_3dvar_7 =        1.000000
  575. world_3dvar_6 =        1.000000
  576. world_3dvar_5 =        1.000000
  577. world_3dvar_4 =        1.000000
  578. world_3dvar_3 =        240.000000
  579. world_3dvar_2 =        -1.500000
  580. world_3dvar_1 =        0.700000
  581. world_3dvar_0 =        480.000000
  582. fov_deg =            180.000000
  583. numcities =            7
  584. numwaves =            4
  585. numenemies =        6
  586. numsmartbombs =        8
  587. numMIRVs =            6
  588. MIRVwarheads =         3
  589. FogStart         = 45
  590. FogEnd            = 175
  591. FogColorRed     = 100
  592. FogColorGreen     = 120    
  593. FogColorBlue    = 123
  594. cloud_shadow =        Sky10.tex
  595.  
  596. [city  6]
  597. offset =        -1000
  598. heading =        -65
  599. angle =        -80.000000
  600. size =        2
  601. type =        0
  602.  
  603. [city  5]
  604. offset =        1000
  605. heading =        0
  606. angle =        -58.000000
  607. size =        0
  608. type =        0
  609.  
  610. [city  4]
  611. offset =        0
  612. heading =        25
  613. angle =        -35.000000
  614. size =        2
  615. type =        0
  616.  
  617. [city  3]
  618. offset =        -600
  619. heading =        180
  620. angle =        -1.000000
  621. size =        0
  622. type =        0
  623.  
  624. [city  2]
  625. offset =        1000
  626. heading =        30
  627. angle =        25.000000
  628. size =        0
  629. type =        0
  630.  
  631. [city  1]
  632. offset =        -1000
  633. heading =        145
  634. angle =        45.000000
  635. size =        2
  636. type =        0
  637.  
  638. [city  0]
  639. offset =        0
  640. heading =        0
  641. angle =        84.000000
  642. size =        0
  643. type =        0
  644.  
  645. [stage]
  646. num_missiles_2 =        28
  647. num_missiles_1 =        24
  648. num_missiles_0 =        20
  649. wave_speed_2 =        2
  650. wave_speed_1 =        2
  651. wave_speed_0 =        1
  652. enemy_pres_4 =        1
  653. enemy_pres_3 =        1
  654. enemy_pres_2 =        1
  655. enemy_pres_1 =        1
  656. enemy_pres_0 =        1
  657. enemy_speed =        6.0
  658. city_dest =            objects\crater09.npf
  659. city_dest_small =        objects\crater09sm.npf
  660. city_large =        objects\city09.npf
  661. city_medium =        objects\city09.npf
  662. city_small =        objects\city09sm.npf
  663. terrain_obj =        objects\World09.npf
  664. sky_obj =            objects\SkyDome09.npf
  665. world_3dvar_8 =        1.000000
  666. world_3dvar_7 =        1.000000
  667. world_3dvar_6 =        1.000000
  668. world_3dvar_5 =        1.000000
  669. world_3dvar_4 =        1.000000
  670. world_3dvar_3 =        240.000000
  671. world_3dvar_2 =        -1.500000
  672. world_3dvar_1 =        0.700000
  673. world_3dvar_0 =        480.000000
  674. fov_deg =            180.000000
  675. numcities =            7
  676. numwaves =            3
  677. numenemies =        6
  678. numsmartbombs =        8
  679. numMIRVs =            6
  680. MIRVwarheads =         3
  681. FogStart         = 45
  682. FogEnd            = 135
  683. FogColorRed     = 200
  684. FogColorGreen     = 215    
  685. FogColorBlue    = 190
  686. cloud_shadow =        Sky09.tex
  687.  
  688. [city  5]
  689. offset =        -800
  690. heading =        -75
  691. angle =        -65.000000
  692. size =        2
  693. type =        0
  694.  
  695. [city  4]
  696. offset =        750
  697. heading =        15
  698. angle =        -48.000000
  699. size =        2
  700. type =        0
  701.  
  702. [city  3]
  703. offset =        1000
  704. heading =        0
  705. angle =        -10.000000
  706. size =        2
  707. type =        0
  708.  
  709. [city  2]
  710. offset =        -1000
  711. heading =        180
  712. angle =        10.000000
  713. size =        0
  714. type =        0
  715.  
  716. [city  1]
  717. offset =        -500
  718. heading =        -105
  719. angle =        35.000000
  720. size =        2
  721. type =        0
  722.  
  723. [city  0]
  724. offset =        0
  725. heading =        20
  726. angle =        70.000000
  727. size =        0
  728. type =        0
  729.  
  730. [stage]
  731. num_missiles_3 =        28
  732. num_missiles_2 =        24
  733. num_missiles_1 =        20
  734. num_missiles_0 =        16
  735. wave_speed_3 =        2
  736. wave_speed_2 =        2
  737. wave_speed_1 =        2
  738. wave_speed_0 =        1
  739. enemy_pres_4 =        0
  740. enemy_pres_3 =        1
  741. enemy_pres_2 =        1
  742. enemy_pres_1 =        1
  743. enemy_pres_0 =        1
  744. enemy_speed =        8.0
  745. city_dest =            objects\crater08.npf
  746. city_dest_small =        objects\crater08sm.npf
  747. city_large =        objects\city08.npf
  748. city_medium =        objects\city08.npf
  749. city_small =        objects\city08sm.npf
  750. terrain_obj =        objects\World08.npf
  751. sky_obj =            objects\SkyDome08.npf
  752. world_3dvar_8 =        1.000000
  753. world_3dvar_7 =        1.000000
  754. world_3dvar_6 =        1.000000
  755. world_3dvar_5 =        1.000000
  756. world_3dvar_4 =        1.000000
  757. world_3dvar_3 =        240.000000
  758. world_3dvar_2 =        -1.500000
  759. world_3dvar_1 =        0.700000
  760. world_3dvar_0 =        480.000000
  761. fov_deg =            150.000000
  762. numcities =            6
  763. numwaves =            4
  764. numenemies =        5
  765. numsmartbombs =        6
  766. numMIRVs =            6
  767. MIRVwarheads =         2
  768. FogStart         = 55
  769. FogEnd            = 150
  770. FogColorRed     = 200
  771. FogColorGreen     = 205    
  772. FogColorBlue    = 180
  773. cloud_shadow =        Sky08.tex
  774.  
  775. [city  5]
  776. offset =        0
  777. heading =        -90
  778. angle =        -71.000000
  779. size =        2
  780. type =        0
  781.  
  782. [city  4]
  783. offset =        1000
  784. heading =        135
  785. angle =        -50.000000
  786. size =        0
  787. type =        0
  788.  
  789. [city  3]
  790. offset =        -750
  791. heading =        -40
  792. angle =        -21.000000
  793. size =        0
  794. type =        0
  795.  
  796. [city  2]
  797. offset =        -1000
  798. heading =        -80
  799. angle =        18.000000
  800. size =        2
  801. type =        0
  802.  
  803. [city  1]
  804. offset =        1000
  805. heading =        -10
  806. angle =        38.000000
  807. size =        2
  808. type =        0
  809.  
  810. [city  0]
  811. offset =        0
  812. heading =        35
  813. angle =        68.000000
  814. size =        0
  815. type =        0
  816.  
  817. [stage]
  818. num_missiles_2 =        24
  819. num_missiles_1 =        20
  820. num_missiles_0 =        16
  821. wave_speed_2 =        2
  822. wave_speed_1 =        1
  823. wave_speed_0 =        1
  824. enemy_pres_4 =        0
  825. enemy_pres_3 =        1
  826. enemy_pres_2 =        1
  827. enemy_pres_1 =        1
  828. enemy_pres_0 =        1
  829. enemy_speed =        8.0
  830. city_dest =            objects\crater07.npf
  831. city_dest_small =        objects\crater07sm.npf
  832. city_large =        objects\city07.npf
  833. city_medium =        objects\city07.npf
  834. city_small =        objects\city07sm.npf
  835. terrain_obj =        objects\World07.npf
  836. sky_obj =            objects\SkyDome07.npf
  837. world_3dvar_8 =        1.000000
  838. world_3dvar_7 =        1.000000
  839. world_3dvar_6 =        1.000000
  840. world_3dvar_5 =        1.000000
  841. world_3dvar_4 =        1.000000
  842. world_3dvar_3 =        240.000000
  843. world_3dvar_2 =        -1.500000
  844. world_3dvar_1 =        0.700000
  845. world_3dvar_0 =        480.000000
  846. fov_deg =            150.000000
  847. numcities =            6
  848. numwaves =            3
  849. numenemies =        5
  850. numsmartbombs =        6
  851. numMIRVs =            5
  852. MIRVwarheads =         2
  853. FogStart         = 45
  854. FogEnd            = 140
  855. FogColorRed     = 175
  856. FogColorGreen     = 160    
  857. FogColorBlue    = 125
  858. SkyDirection = 90
  859. cloud_shadow =        Sky07.tex
  860.  
  861. [city  4]
  862. offset =        -1000
  863. heading =        -15
  864. angle =        -65.000000
  865. size =        2
  866. type =        0
  867.  
  868. [city  3]
  869. offset =        500
  870. heading =        180
  871. angle =        -15.000000
  872. size =        0
  873. type =        0
  874.  
  875. [city  2]
  876. offset =        800
  877. heading =        90
  878. angle =        18.000000
  879. size =        2
  880. type =        0
  881.  
  882. [city  1]
  883. offset =        -1000
  884. heading =        0
  885. angle =        48.000000
  886. size =        2
  887. type =        0
  888.  
  889. [city  0]
  890. offset =        0
  891. heading =        -135
  892. angle =        70.000000
  893. size =        0
  894. type =        0
  895.  
  896. [stage]
  897. num_missiles_2 =        24
  898. num_missiles_1 =        20
  899. num_missiles_0 =        16
  900. wave_speed_2 =        1
  901. wave_speed_1 =        1
  902. wave_speed_0 =        1
  903. enemy_pres_4 =        0
  904. enemy_pres_3 =        1
  905. enemy_pres_2 =        1
  906. enemy_pres_1 =        1
  907. enemy_pres_0 =        1
  908. enemy_speed =        8.0
  909. city_dest =            objects\crater06.npf
  910. city_dest_small =        objects\crater06sm.npf
  911. city_large =        objects\city06.npf
  912. city_medium =        objects\city06.npf
  913. city_small =        objects\city06sm.npf
  914. terrain_obj =        objects\World06.npf
  915. sky_obj =            objects\SkyDome06.npf
  916. world_3dvar_8 =        1.000000
  917. world_3dvar_7 =        1.000000
  918. world_3dvar_6 =        1.000000
  919. world_3dvar_5 =        1.000000
  920. world_3dvar_4 =        1.000000
  921. world_3dvar_3 =        240.000000
  922. world_3dvar_2 =        -1.500000
  923. world_3dvar_1 =        0.700000
  924. world_3dvar_0 =        480.000000
  925. fov_deg =            150.000000
  926. numcities =            5
  927. numwaves =            3
  928. numenemies =        5
  929. numsmartbombs =        6
  930. numMIRVs =            5
  931. MIRVwarheads =         2
  932. FogStart         = 30
  933. FogEnd            = 125
  934. FogColorRed     = 125
  935. FogColorGreen     = 85    
  936. FogColorBlue    = 75
  937. cloud_shadow =        Sky06.tex
  938.  
  939. [city  5]
  940. offset =        -1000
  941. heading =        150
  942. angle =        -58.000000
  943. size =        2
  944. type =        0
  945.  
  946. [city  4]
  947. offset =        1000
  948. heading =        -45
  949. angle =        -45.000000
  950. size =        0
  951. type =        0
  952.  
  953. [city  3]
  954. offset =        500
  955. heading =        0
  956. angle =        -15.000000
  957. size =        2
  958. type =        0
  959.  
  960. [city  2]
  961. offset =        -1000
  962. heading =        60
  963. angle =        12.000000
  964. size =        0
  965. type =        0
  966.  
  967. [city  1]
  968. offset =        -1000
  969. heading =        180
  970. angle =        32.000000
  971. size =        0
  972. type =        0
  973.  
  974. [city  0]
  975. offset =        1000
  976. heading =        30
  977. angle =        57.000000
  978. size =        2
  979. type =        0
  980.  
  981. [stage]
  982. num_missiles_3 =        20
  983. num_missiles_2 =        18
  984. num_missiles_1 =        16
  985. num_missiles_0 =        14
  986. wave_speed_3 =        1
  987. wave_speed_2 =        1
  988. wave_speed_1 =        1
  989. wave_speed_0 =        1
  990. enemy_pres_4 =        0
  991. enemy_pres_3 =        0
  992. enemy_pres_2 =        1
  993. enemy_pres_1 =        1
  994. enemy_pres_0 =        1
  995. enemy_speed =        8.0
  996. city_dest =            objects\crater05.npf
  997. city_dest_small =        objects\crater05sm.npf
  998. city_large =        objects\city05.npf
  999. city_medium =        objects\city05.npf
  1000. city_small =        objects\city05sm.npf
  1001. terrain_obj =        objects\World05.npf
  1002. sky_obj =            objects\SkyDome05.npf
  1003. world_3dvar_8 =        1.000000
  1004. world_3dvar_7 =        1.000000
  1005. world_3dvar_6 =        1.000000
  1006. world_3dvar_5 =        1.000000
  1007. world_3dvar_4 =        1.000000
  1008. world_3dvar_3 =        240.000000
  1009. world_3dvar_2 =        -1.500000
  1010. world_3dvar_1 =        0.700000
  1011. world_3dvar_0 =        480.000000
  1012. fov_deg =            120.000000
  1013. numcities =            6
  1014. numwaves =            4
  1015. numenemies =        4
  1016. numsmartbombs =        5
  1017. numMIRVs =            4
  1018. MIRVwarheads =         2
  1019. FogStart         = 35
  1020. FogEnd            = 200
  1021. FogColorRed     = 255
  1022. FogColorGreen     = 255    
  1023. FogColorBlue    = 255
  1024. cloud_shadow =        Sky05.tex
  1025.  
  1026. [city  5]
  1027. offset =        1000
  1028. heading =        -135
  1029. angle =        -55.000000
  1030. size =        0
  1031. type =        0
  1032.  
  1033. [city  4]
  1034. offset =        -1000
  1035. heading =        0
  1036. angle =        -37.000000
  1037. size =        2
  1038. type =        0
  1039.  
  1040. [city  3]
  1041. offset =        -600
  1042. heading =        105
  1043. angle =        -1.000000
  1044. size =        0
  1045. type =        0
  1046.  
  1047. [city  2]
  1048. offset =        1000
  1049. heading =        5
  1050. angle =        14.000000
  1051. size =        0
  1052. type =        0
  1053.  
  1054. [city  1]
  1055. offset =        -1000
  1056. heading =        -65
  1057. angle =        32.000000
  1058. size =        2
  1059. type =        0
  1060.  
  1061. [city  0]
  1062. offset =        0
  1063. heading =        105
  1064. angle =        57.000000
  1065. size =        0
  1066. type =        0
  1067.  
  1068. [stage]
  1069. wave_speed_3 =        2
  1070. wave_speed_2 =        2
  1071. wave_speed_1 =        1
  1072. wave_speed_0 =        1
  1073. enemy_pres_4 =        0
  1074. enemy_pres_3 =        0
  1075. enemy_pres_2 =        1
  1076. enemy_pres_1 =        1
  1077. enemy_pres_0 =        1
  1078. city_dest =            objects\crater04.npf
  1079. city_dest_small =        objects\crater04sm.npf
  1080. city_large =        objects\city04.npf
  1081. city_medium =        objects\city04.npf
  1082. city_small =        objects\city04sm.npf
  1083. terrain_obj =        objects\World04.npf
  1084. sky_obj =        objects\SkyDome04.npf
  1085. world_3dvar_8 =        1.000000
  1086. world_3dvar_7 =        1.000000
  1087. world_3dvar_6 =        1.000000
  1088. world_3dvar_5 =        1.000000
  1089. world_3dvar_4 =        1.000000
  1090. world_3dvar_3 =        240.000000
  1091. world_3dvar_2 =        -1.500000
  1092. world_3dvar_1 =        0.700000
  1093. world_3dvar_0 =        480.000000
  1094. fov_deg =        120.000000
  1095. numcities =        6
  1096. numwaves =        3
  1097. numenemies =        4
  1098. numsmartbombs =        4
  1099. FogStart         = 55
  1100. FogEnd            = 175
  1101. FogColorRed     = 150
  1102. FogColorGreen     = 185    
  1103. FogColorBlue    = 200
  1104.  
  1105.  
  1106. [city  4]
  1107. offset =        -250
  1108. heading =        0
  1109. angle =        -40.000000
  1110. size =        2
  1111. type =        0
  1112.  
  1113. [city  3]
  1114. offset =        1000
  1115. heading =        45
  1116. angle =        -24.000000
  1117. size =        2
  1118. type =        0
  1119.  
  1120. [city  2]
  1121. offset =        700
  1122. heading =        180
  1123. angle =        0.000000
  1124. size =        0
  1125. type =        0
  1126.  
  1127. [city  1]
  1128. offset =        -1000
  1129. heading =        -60
  1130. angle =        26.000000
  1131. size =        2
  1132. type =        0
  1133.  
  1134. [city  0]
  1135. offset =        1000
  1136. heading =        -135
  1137. angle =        41.000000
  1138. size =        0
  1139. type =        0
  1140.  
  1141. [stage]
  1142. num_missiles_3 =        18
  1143. num_missiles_2 =        16
  1144. num_missiles_1 =        14
  1145. num_missiles_0 =        12
  1146. wave_speed_3 =        1
  1147. wave_speed_2 =        1
  1148. wave_speed_1 =        0
  1149. wave_speed_0 =        0
  1150. enemy_pres_4 =        0
  1151. enemy_pres_3 =        0
  1152. enemy_pres_2 =        0
  1153. enemy_pres_1 =        1
  1154. enemy_pres_0 =        1
  1155. enemy_speed =        10.0
  1156. city_dest =            objects\crater03.npf
  1157. city_dest_small =        objects\crater03sm.npf
  1158. city_large =        objects\city03.npf
  1159. city_medium =        objects\city03.npf
  1160. city_small =        objects\city03sm.npf
  1161. terrain_obj =        objects\World03.npf
  1162. sky_obj =            objects\SkyDome03.npf
  1163. world_3dvar_8 =        1.000000
  1164. world_3dvar_7 =        1.000000
  1165. world_3dvar_6 =        1.000000
  1166. world_3dvar_5 =        1.000000
  1167. world_3dvar_4 =        1.000000
  1168. world_3dvar_3 =        240.000000
  1169. world_3dvar_2 =        -1.500000
  1170. world_3dvar_1 =        0.700000
  1171. world_3dvar_0 =        480.000000
  1172. fov_deg =            90.000000
  1173. numcities =            5
  1174. numwaves =            4
  1175. numenemies =        3
  1176. numsmartbombs =        0
  1177. numMIRVs =            3
  1178. MIRVwarheads =         1
  1179. FogStart         = 75
  1180. FogEnd            = 200
  1181. FogColorRed     = 150
  1182. FogColorGreen     = 125    
  1183. FogColorBlue    = 200
  1184. cloud_shadow =        Sky03.tex
  1185.  
  1186. [city  4]
  1187. offset =        650
  1188. heading =        60
  1189. angle =        -39.000000
  1190. size =        0
  1191. type =        0
  1192.  
  1193. [city  3]
  1194. offset =        -1000
  1195. heading =        -30
  1196. angle =        -20.000000
  1197. size =        0
  1198. type =        0
  1199.  
  1200. [city  2]
  1201. offset =        1000
  1202. heading =        0
  1203. angle =        -5.000000
  1204. size =        2
  1205. type =        0
  1206.  
  1207. [city  1]
  1208. offset =        300
  1209. heading =        165
  1210. angle =        24.000000
  1211. size =        0
  1212. type =        0
  1213.  
  1214. [city  0]
  1215. offset =        -800
  1216. heading =        -75
  1217. angle =        39.000000
  1218. size =        2
  1219. type =        0
  1220.  
  1221. [stage]
  1222. num_missiles_2 =        16
  1223. num_missiles_1 =        14
  1224. num_missiles_0 =        12
  1225. wave_speed_2 =        1
  1226. wave_speed_1 =        0
  1227. wave_speed_0 =        0
  1228. enemy_pres_4 =        0
  1229. enemy_pres_3 =        0
  1230. enemy_pres_2 =        0
  1231. enemy_pres_1 =        1
  1232. enemy_pres_0 =        1
  1233. enemy_speed =        10.0
  1234. city_dest =            objects\crater02.npf
  1235. city_dest_small =        objects\crater02sm.npf
  1236. city_large =        objects\city02.npf
  1237. city_medium =        objects\city02.npf
  1238. city_small =        objects\city02Sm.npf
  1239. terrain_obj =        objects\World02.npf
  1240. sky_obj =            objects\SkyDome02.npf
  1241. world_3dvar_8 =        1.000000
  1242. world_3dvar_7 =        1.000000
  1243. world_3dvar_6 =        1.000000
  1244. world_3dvar_5 =        1.000000
  1245. world_3dvar_4 =        1.500000
  1246. world_3dvar_3 =        240.000000
  1247. world_3dvar_2 =        -1.500000
  1248. world_3dvar_1 =        0.700000
  1249. world_3dvar_0 =        480.000000
  1250. fov_deg =            90.000000
  1251. numcities =            5
  1252. numwaves =            3
  1253. numenemies =        3
  1254. numsmartbombs =        0
  1255. numMIRVs =            2
  1256. MIRVwarheads =         1
  1257. FogStart         = 10
  1258. FogEnd            = 150
  1259. FogColorRed     = 255
  1260. FogColorGreen     = 200    
  1261. FogColorBlue    = 190
  1262. SkyDirection    = 90
  1263. cloud_shadow =        Sky02.tex
  1264.  
  1265. [city  4]
  1266. offset =        500
  1267. heading =        128
  1268. angle =        -32.000000
  1269. size =        0
  1270. type =        0
  1271.  
  1272. [city  3]
  1273. offset =        -1000
  1274. heading =        -15
  1275. angle =        -15.000000
  1276. size =        2
  1277. type =        0
  1278.  
  1279. [city  2]
  1280. offset =        1000
  1281. heading =        60
  1282. angle =        0.000000
  1283. size =        0
  1284. type =        0
  1285.  
  1286. [city  1]
  1287. offset =        -500
  1288. heading =        205
  1289. angle =        16.000000
  1290. size =        0
  1291. type =        0
  1292.  
  1293. [city  0]
  1294. offset =        750
  1295. heading =        -25
  1296. angle =        33.000000
  1297. size =        2
  1298. type =        0
  1299.  
  1300. [stage]
  1301. num_missiles_2 =        14
  1302. num_missiles_1 =        12
  1303. num_missiles_0 =        10
  1304. wave_speed_2 =        0
  1305. wave_speed_1 =        0
  1306. wave_speed_0 =        0
  1307. enemy_pres_4 =        0
  1308. enemy_pres_3 =        0
  1309. enemy_pres_2 =        0
  1310. enemy_pres_1 =        0
  1311. enemy_pres_0 =        1
  1312. enemy_speed =        12.0
  1313. city_dest =            objects\crater01.npf
  1314. city_dest_small =        objects\crater01sm.npf
  1315. city_large =        objects\city01.npf
  1316. city_medium =        objects\city01.npf
  1317. city_small =        objects\city01Sm.npf
  1318. terrain_obj =        objects\world01.npf
  1319. sky_obj =            objects\SkyDome01.npf
  1320. cloud_shadow =        CloudShadow00.pcx
  1321. world_3dvar_8 =        1.000000
  1322. world_3dvar_7 =        1.000000
  1323. world_3dvar_6 =        1.000000
  1324. world_3dvar_5 =        1.000000
  1325. world_3dvar_4 =        1.500000
  1326. world_3dvar_3 =        240.000000
  1327. world_3dvar_2 =        -1.500000
  1328. world_3dvar_1 =        0.700000
  1329. world_3dvar_0 =        480.000000
  1330. fov_deg =            80.000000
  1331. numcities =            5
  1332. numwaves =            3
  1333. numenemies =        2
  1334. numsmartbombs =        0
  1335. numMIRVs =            1
  1336. MIRVwarheads =         1
  1337. FogStart         = 30
  1338. FogEnd            = 175
  1339. FogColorRed     = 150
  1340. FogColorGreen     = 90    
  1341. FogColorBlue    = 0
  1342. cloud_shadow =        Sky01.tex
  1343.  
  1344. [city  3]
  1345. offset =        0
  1346. heading =        55
  1347. angle =        -30.000000
  1348. size =        0
  1349. type =        0
  1350.  
  1351. [city  2]
  1352. offset =        0
  1353. heading =        -20
  1354. angle =        -10.000000
  1355. size =        2
  1356. type =        0
  1357.  
  1358. [city  1]
  1359. offset =        0
  1360. heading =        180
  1361. angle =        10.000000
  1362. size =        2
  1363. type =        0
  1364.  
  1365. [city  0]
  1366. offset =        0
  1367. heading =        -20
  1368. angle =        30.000000
  1369. size =        0
  1370. type =        0
  1371.  
  1372. [stage]
  1373. num_missiles_1 =        12
  1374. num_missiles_0 =        10
  1375. wave_speed_1 =        0
  1376. wave_speed_0 =        0
  1377. enemy_pres_4 =        0
  1378. enemy_pres_3 =        0
  1379. enemy_pres_2 =        0
  1380. enemy_pres_1 =        0
  1381. enemy_pres_0 =        0
  1382. enemy_speed =        12.0
  1383. city_dest =            objects\crater00.npf
  1384. city_dest_small =        objects\crater00sm.npf
  1385. city_large =        objects\city00.npf
  1386. city_medium =        objects\city00.npf
  1387. city_small =        objects\city00Sm.npf
  1388. terrain_obj =        Objects\World00.npf
  1389. sky_obj =            Objects\SkyDome00.npf
  1390. world_3dvar_8 =        1.000000
  1391. world_3dvar_7 =        1.000000
  1392. world_3dvar_6 =        1.000000
  1393. world_3dvar_5 =        1.000000
  1394. world_3dvar_4 =        0.850000
  1395. world_3dvar_3 =        150.000000
  1396. world_3dvar_2 =        -1.500000
  1397. world_3dvar_1 =        0.700000
  1398. world_3dvar_0 =        480.000000
  1399. fov_deg =            75.000000
  1400. numcities =            4
  1401. numwaves =            2
  1402. numenemies =        0
  1403. numsmartbombs =        0
  1404. numMIRVs =            0
  1405. MIRVwarheads =         0
  1406. FogStart         = 25
  1407. FogEnd            = 115
  1408. FogColorRed     = 255
  1409. FogColorGreen     = 255    
  1410. FogColorBlue    = 255
  1411. cloud_shadow =        Sky00.tex
  1412.  
  1413. [obj10022]
  1414. anim_state4_loop =        0
  1415. anim_state4_tick =        0
  1416. anim_state4_type =        0
  1417. anim_state4_frame =        0
  1418. image_state4_name =        
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  1421. anim_state3_tick =        0
  1422. anim_state3_type =        0
  1423. anim_state3_frame =        0
  1424. image_state3_name =        
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  1427. anim_state2_tick =        0
  1428. anim_state2_type =        0
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  1430. image_state2_name =        
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  1433. anim_state1_tick =        0
  1434. anim_state1_type =        0
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  1440. anim_state0_type =        0
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  1443. image_state0_flags =        2
  1444. action_state4 =        
  1445. action_state3 =        
  1446. action_state2 =        
  1447. action_state1 =        
  1448. action_state0 =        
  1449. slug_state4_name =        
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  1451. snd_state4_sndid =        0
  1452. snd_state4_id =        0
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  1454. snd_state4_name =        
  1455. spot_clrstate4 =        0
  1456. slug_state3_name =        
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  1458. snd_state3_sndid =        0
  1459. snd_state3_id =        0
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  1461. snd_state3_name =        
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  1463. slug_state2_name =        
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  1465. snd_state2_sndid =        0
  1466. snd_state2_id =        0
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  1468. snd_state2_name =        
  1469. spot_clrstate2 =        0
  1470. slug_state1_name =        
  1471. snd_state1_enablesndid =        0
  1472. snd_state1_sndid =        0
  1473. snd_state1_id =        0
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  1475. snd_state1_name =        
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  1477. slug_state0_name =        
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  1482. snd_state0_name =        
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  1484. spot_description =        
  1485. spot_rect =        497 210 514 227
  1486. spot_groupid =        0
  1487. spot_linkid =        0
  1488. spot_id =        65570
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  1490. spot_flags =        1
  1491.  
  1492. [obj10021]
  1493. anim_state4_loop =        0
  1494. anim_state4_tick =        0
  1495. anim_state4_type =        0
  1496. anim_state4_frame =        0
  1497. image_state4_name =        
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  1500. anim_state3_tick =        0
  1501. anim_state3_type =        0
  1502. anim_state3_frame =        0
  1503. image_state3_name =        
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  1513. anim_state1_type =        0
  1514. anim_state1_frame =        0
  1515. image_state1_name =        
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  1519. anim_state0_type =        0
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  1521. image_state0_name =        FE_Light.mgs
  1522. image_state0_flags =        2
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  1524. action_state3 =        
  1525. action_state2 =        
  1526. action_state1 =        
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  1530. snd_state4_sndid =        0
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  1533. snd_state4_name =        
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  1535. slug_state3_name =        
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  1537. snd_state3_sndid =        0
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  1542. slug_state2_name =        
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  1544. snd_state2_sndid =        0
  1545. snd_state2_id =        0
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  1547. snd_state2_name =        
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  1549. slug_state1_name =        
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  1551. snd_state1_sndid =        0
  1552. snd_state1_id =        0
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  1556. slug_state0_name =        
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  1563. spot_description =        
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  1565. spot_groupid =        0
  1566. spot_linkid =        0
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  1570.  
  1571. [obj10020]
  1572. anim_state4_loop =        0
  1573. anim_state4_tick =        0
  1574. anim_state4_type =        0
  1575. anim_state4_frame =        0
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  1634. spot_clrstate1 =        0
  1635. slug_state0_name =        
  1636. snd_state0_enablesndid =        0
  1637. snd_state0_sndid =        0
  1638. snd_state0_id =        0
  1639. snd_state0_loop =        1
  1640. snd_state0_name =        
  1641. spot_clrstate0 =        0
  1642. spot_description =        
  1643. spot_rect =        98 282 115 299
  1644. spot_groupid =        0
  1645. spot_linkid =        0
  1646. spot_id =        65568
  1647. spot_type =        1
  1648. spot_flags =        1
  1649.  
  1650. [obj1001f]
  1651. anim_state4_loop =        0
  1652. anim_state4_tick =        0
  1653. anim_state4_type =        0
  1654. anim_state4_frame =        0
  1655. image_state4_name =        
  1656. image_state4_flags =        0
  1657. anim_state3_loop =        0
  1658. anim_state3_tick =        0
  1659. anim_state3_type =        0
  1660. anim_state3_frame =        0
  1661. image_state3_name =        
  1662. image_state3_flags =        0
  1663. anim_state2_loop =        0
  1664. anim_state2_tick =        0
  1665. anim_state2_type =        0
  1666. anim_state2_frame =        0
  1667. image_state2_name =        
  1668. image_state2_flags =        0
  1669. anim_state1_loop =        0
  1670. anim_state1_tick =        0
  1671. anim_state1_type =        0
  1672. anim_state1_frame =        0
  1673. image_state1_name =        
  1674. image_state1_flags =        0
  1675. anim_state0_loop =        -1
  1676. anim_state0_tick =        120
  1677. anim_state0_type =        0
  1678. anim_state0_frame =        1
  1679. image_state0_name =        GreenLight.mgs
  1680. image_state0_flags =        2
  1681. action_state4 =        
  1682. action_state3 =        
  1683. action_state2 =        
  1684. action_state1 =        
  1685. action_state0 =        
  1686. slug_state4_name =        
  1687. snd_state4_enablesndid =        0
  1688. snd_state4_sndid =        0
  1689. snd_state4_id =        0
  1690. snd_state4_loop =        1
  1691. snd_state4_name =        
  1692. spot_clrstate4 =        0
  1693. slug_state3_name =        
  1694. snd_state3_enablesndid =        0
  1695. snd_state3_sndid =        0
  1696. snd_state3_id =        0
  1697. snd_state3_loop =        1
  1698. snd_state3_name =        
  1699. spot_clrstate3 =        0
  1700. slug_state2_name =        
  1701. snd_state2_enablesndid =        0
  1702. snd_state2_sndid =        0
  1703. snd_state2_id =        0
  1704. snd_state2_loop =        1
  1705. snd_state2_name =        
  1706. spot_clrstate2 =        0
  1707. slug_state1_name =        
  1708. snd_state1_enablesndid =        0
  1709. snd_state1_sndid =        0
  1710. snd_state1_id =        0
  1711. snd_state1_loop =        1
  1712. snd_state1_name =        
  1713. spot_clrstate1 =        0
  1714. slug_state0_name =        
  1715. snd_state0_enablesndid =        0
  1716. snd_state0_sndid =        0
  1717. snd_state0_id =        0
  1718. snd_state0_loop =        1
  1719. snd_state0_name =        
  1720. spot_clrstate0 =        0
  1721. spot_description =        
  1722. spot_rect =        98 237 115 254
  1723. spot_groupid =        0
  1724. spot_linkid =        0
  1725. spot_id =        65567
  1726. spot_type =        1
  1727. spot_flags =        1
  1728.  
  1729. [obj1001e]
  1730. anim_state4_loop =        0
  1731. anim_state4_tick =        0
  1732. anim_state4_type =        0
  1733. anim_state4_frame =        0
  1734. image_state4_name =        
  1735. image_state4_flags =        0
  1736. anim_state3_loop =        0
  1737. anim_state3_tick =        0
  1738. anim_state3_type =        0
  1739. anim_state3_frame =        0
  1740. image_state3_name =        
  1741. image_state3_flags =        0
  1742. anim_state2_loop =        0
  1743. anim_state2_tick =        0
  1744. anim_state2_type =        0
  1745. anim_state2_frame =        0
  1746. image_state2_name =        
  1747. image_state2_flags =        0
  1748. anim_state1_loop =        0
  1749. anim_state1_tick =        0
  1750. anim_state1_type =        0
  1751. anim_state1_frame =        0
  1752. image_state1_name =        
  1753. image_state1_flags =        0
  1754. anim_state0_loop =        -1
  1755. anim_state0_tick =        60
  1756. anim_state0_type =        0
  1757. anim_state0_frame =        0
  1758. image_state0_name =        FE_Light.mgs
  1759. image_state0_flags =        2
  1760. action_state4 =        
  1761. action_state3 =        
  1762. action_state2 =        
  1763. action_state1 =        
  1764. action_state0 =        
  1765. slug_state4_name =        
  1766. snd_state4_enablesndid =        0
  1767. snd_state4_sndid =        0
  1768. snd_state4_id =        0
  1769. snd_state4_loop =        1
  1770. snd_state4_name =        
  1771. spot_clrstate4 =        0
  1772. slug_state3_name =        
  1773. snd_state3_enablesndid =        0
  1774. snd_state3_sndid =        0
  1775. snd_state3_id =        0
  1776. snd_state3_loop =        1
  1777. snd_state3_name =        
  1778. spot_clrstate3 =        0
  1779. slug_state2_name =        
  1780. snd_state2_enablesndid =        0
  1781. snd_state2_sndid =        0
  1782. snd_state2_id =        0
  1783. snd_state2_loop =        1
  1784. snd_state2_name =        
  1785. spot_clrstate2 =        0
  1786. slug_state1_name =        
  1787. snd_state1_enablesndid =        0
  1788. snd_state1_sndid =        0
  1789. snd_state1_id =        0
  1790. snd_state1_loop =        1
  1791. snd_state1_name =        
  1792. spot_clrstate1 =        0
  1793. slug_state0_name =        
  1794. snd_state0_enablesndid =        0
  1795. snd_state0_sndid =        0
  1796. snd_state0_id =        0
  1797. snd_state0_loop =        1
  1798. snd_state0_name =        
  1799. spot_clrstate0 =        0
  1800. spot_description =        
  1801. spot_rect =        98 259 115 276
  1802. spot_groupid =        0
  1803. spot_linkid =        0
  1804. spot_id =        65566
  1805. spot_type =        1
  1806. spot_flags =        1
  1807.  
  1808. [obj1001d]
  1809. text_name =        
  1810. text_id =        0
  1811. text_fontid =        4
  1812. action_state4 =        
  1813. action_state3 =        
  1814. action_state2 =        
  1815. action_state1 =        
  1816. action_state0 =        
  1817. slug_state4_name =        
  1818. snd_state4_enablesndid =        0
  1819. snd_state4_sndid =        0
  1820. snd_state4_id =        0
  1821. snd_state4_loop =        1
  1822. snd_state4_name =        
  1823. spot_clrstate4 =        0
  1824. slug_state3_name =        
  1825. snd_state3_enablesndid =        0
  1826. snd_state3_sndid =        0
  1827. snd_state3_id =        0
  1828. snd_state3_loop =        1
  1829. snd_state3_name =        
  1830. spot_clrstate3 =        0
  1831. slug_state2_name =        
  1832. snd_state2_enablesndid =        0
  1833. snd_state2_sndid =        0
  1834. snd_state2_id =        0
  1835. snd_state2_loop =        1
  1836. snd_state2_name =        
  1837. spot_clrstate2 =        0
  1838. slug_state1_name =        
  1839. snd_state1_enablesndid =        0
  1840. snd_state1_sndid =        0
  1841. snd_state1_id =        0
  1842. snd_state1_loop =        1
  1843. snd_state1_name =        
  1844. spot_clrstate1 =        0
  1845. slug_state0_name =        
  1846. snd_state0_enablesndid =        0
  1847. snd_state0_sndid =        0
  1848. snd_state0_id =        0
  1849. snd_state0_loop =        1
  1850. snd_state0_name =        
  1851. spot_clrstate0 =        12615680
  1852. spot_description =        
  1853. spot_rect =        258 349 281 368
  1854. spot_groupid =        0
  1855. spot_linkid =        0
  1856. spot_id =        65565
  1857. spot_type =        2
  1858. spot_flags =        0
  1859.  
  1860. [obj1001c]
  1861. text_name =        
  1862. text_id =        0
  1863. text_fontid =        4
  1864. action_state4 =        
  1865. action_state3 =        
  1866. action_state2 =        
  1867. action_state1 =        
  1868. action_state0 =        
  1869. slug_state4_name =        
  1870. snd_state4_enablesndid =        0
  1871. snd_state4_sndid =        0
  1872. snd_state4_id =        0
  1873. snd_state4_loop =        1
  1874. snd_state4_name =        
  1875. spot_clrstate4 =        0
  1876. slug_state3_name =        
  1877. snd_state3_enablesndid =        0
  1878. snd_state3_sndid =        0
  1879. snd_state3_id =        0
  1880. snd_state3_loop =        1
  1881. snd_state3_name =        
  1882. spot_clrstate3 =        0
  1883. slug_state2_name =        
  1884. snd_state2_enablesndid =        0
  1885. snd_state2_sndid =        0
  1886. snd_state2_id =        0
  1887. snd_state2_loop =        1
  1888. snd_state2_name =        
  1889. spot_clrstate2 =        0
  1890. slug_state1_name =        
  1891. snd_state1_enablesndid =        0
  1892. snd_state1_sndid =        0
  1893. snd_state1_id =        0
  1894. snd_state1_loop =        1
  1895. snd_state1_name =        
  1896. spot_clrstate1 =        0
  1897. slug_state0_name =        
  1898. snd_state0_enablesndid =        0
  1899. snd_state0_sndid =        0
  1900. snd_state0_id =        0
  1901. snd_state0_loop =        1
  1902. snd_state0_name =        
  1903. spot_clrstate0 =        12615680
  1904. spot_description =        
  1905. spot_rect =        200 349 257 368
  1906. spot_groupid =        0
  1907. spot_linkid =        0
  1908. spot_id =        65564
  1909. spot_type =        2
  1910. spot_flags =        0
  1911.  
  1912. [obj10017]
  1913. text_name =        
  1914. text_id =        0
  1915. text_fontid =        3
  1916. action_state4 =        
  1917. action_state3 =        
  1918. action_state2 =        
  1919. action_state1 =        
  1920. action_state0 =        
  1921. slug_state4_name =        
  1922. snd_state4_enablesndid =        0
  1923. snd_state4_sndid =        0
  1924. snd_state4_id =        0
  1925. snd_state4_loop =        1
  1926. snd_state4_name =        
  1927. spot_clrstate4 =        0
  1928. slug_state3_name =        
  1929. snd_state3_enablesndid =        0
  1930. snd_state3_sndid =        0
  1931. snd_state3_id =        0
  1932. snd_state3_loop =        1
  1933. snd_state3_name =        
  1934. spot_clrstate3 =        0
  1935. slug_state2_name =        
  1936. snd_state2_enablesndid =        0
  1937. snd_state2_sndid =        0
  1938. snd_state2_id =        0
  1939. snd_state2_loop =        1
  1940. snd_state2_name =        
  1941. spot_clrstate2 =        0
  1942. slug_state1_name =        
  1943. snd_state1_enablesndid =        0
  1944. snd_state1_sndid =        0
  1945. snd_state1_id =        0
  1946. snd_state1_loop =        1
  1947. snd_state1_name =        
  1948. spot_clrstate1 =        0
  1949. slug_state0_name =        
  1950. snd_state0_enablesndid =        0
  1951. snd_state0_sndid =        0
  1952. snd_state0_id =        0
  1953. snd_state0_loop =        1
  1954. snd_state0_name =        
  1955. spot_clrstate0 =        12615680
  1956. spot_description =        3D_DETAIL_TEXT
  1957. spot_rect =        289 301 449 320
  1958. spot_groupid =        0
  1959. spot_linkid =        0
  1960. spot_id =        65559
  1961. spot_type =        2
  1962. spot_flags =        0
  1963.  
  1964. [obj10016]
  1965. text_name =        
  1966. text_id =        0
  1967. text_fontid =        3
  1968. action_state4 =        
  1969. action_state3 =        
  1970. action_state2 =        
  1971. action_state1 =        
  1972. action_state0 =        
  1973. slug_state4_name =        
  1974. snd_state4_enablesndid =        0
  1975. snd_state4_sndid =        0
  1976. snd_state4_id =        0
  1977. snd_state4_loop =        1
  1978. snd_state4_name =        
  1979. spot_clrstate4 =        0
  1980. slug_state3_name =        
  1981. snd_state3_enablesndid =        0
  1982. snd_state3_sndid =        0
  1983. snd_state3_id =        0
  1984. snd_state3_loop =        1
  1985. snd_state3_name =        
  1986. spot_clrstate3 =        0
  1987. slug_state2_name =        
  1988. snd_state2_enablesndid =        0
  1989. snd_state2_sndid =        0
  1990. snd_state2_id =        0
  1991. snd_state2_loop =        1
  1992. snd_state2_name =        
  1993. spot_clrstate2 =        0
  1994. slug_state1_name =        
  1995. snd_state1_enablesndid =        0
  1996. snd_state1_sndid =        0
  1997. snd_state1_id =        0
  1998. snd_state1_loop =        1
  1999. snd_state1_name =        
  2000. spot_clrstate1 =        0
  2001. slug_state0_name =        
  2002. snd_state0_enablesndid =        0
  2003. snd_state0_sndid =        0
  2004. snd_state0_id =        0
  2005. snd_state0_loop =        1
  2006. snd_state0_name =        
  2007. spot_clrstate0 =        12615680
  2008. spot_description =        3D_GAMMA_TEXT
  2009. spot_rect =        288 243 434 262
  2010. spot_groupid =        0
  2011. spot_linkid =        0
  2012. spot_id =        65558
  2013. spot_type =        2
  2014. spot_flags =        0
  2015.  
  2016. [obj10014]
  2017. scroller_page =        10
  2018. scroller_max =        100
  2019. scroller_link =        0
  2020. action_state4 =        
  2021. action_state3 =        
  2022. action_state2 =        
  2023. action_state1 =        
  2024. action_state0 =        
  2025. slug_state4_name =        
  2026. snd_state4_enablesndid =        0
  2027. snd_state4_sndid =        0
  2028. snd_state4_id =        0
  2029. snd_state4_loop =        1
  2030. snd_state4_name =        
  2031. spot_clrstate4 =        0
  2032. slug_state3_name =        
  2033. snd_state3_enablesndid =        0
  2034. snd_state3_sndid =        0
  2035. snd_state3_id =        0
  2036. snd_state3_loop =        1
  2037. snd_state3_name =        
  2038. spot_clrstate3 =        0
  2039. slug_state2_name =        
  2040. snd_state2_enablesndid =        0
  2041. snd_state2_sndid =        0
  2042. snd_state2_id =        0
  2043. snd_state2_loop =        1
  2044. snd_state2_name =        
  2045. spot_clrstate2 =        0
  2046. slug_state1_name =        
  2047. snd_state1_enablesndid =        0
  2048. snd_state1_sndid =        0
  2049. snd_state1_id =        0
  2050. snd_state1_loop =        1
  2051. snd_state1_name =        
  2052. spot_clrstate1 =        0
  2053. slug_state0_name =        
  2054. snd_state0_enablesndid =        0
  2055. snd_state0_sndid =        0
  2056. snd_state0_id =        0
  2057. snd_state0_loop =        1
  2058. snd_state0_name =        
  2059. spot_clrstate0 =        0
  2060. spot_description =        3D_DETAIL
  2061. spot_rect =        293 319 450 345
  2062. spot_groupid =        0
  2063. spot_linkid =        0
  2064. spot_id =        65556
  2065. spot_type =        3
  2066. spot_flags =        16385
  2067.  
  2068. [obj10013]
  2069. scroller_page =        10
  2070. scroller_max =        100
  2071. scroller_link =        0
  2072. action_state4 =        
  2073. action_state3 =        
  2074. action_state2 =        
  2075. action_state1 =        
  2076. action_state0 =        
  2077. slug_state4_name =        
  2078. snd_state4_enablesndid =        0
  2079. snd_state4_sndid =        0
  2080. snd_state4_id =        0
  2081. snd_state4_loop =        1
  2082. snd_state4_name =        
  2083. spot_clrstate4 =        0
  2084. slug_state3_name =        
  2085. snd_state3_enablesndid =        0
  2086. snd_state3_sndid =        0
  2087. snd_state3_id =        0
  2088. snd_state3_loop =        1
  2089. snd_state3_name =        
  2090. spot_clrstate3 =        0
  2091. slug_state2_name =        
  2092. snd_state2_enablesndid =        0
  2093. snd_state2_sndid =        0
  2094. snd_state2_id =        0
  2095. snd_state2_loop =        1
  2096. snd_state2_name =        
  2097. spot_clrstate2 =        0
  2098. slug_state1_name =        
  2099. snd_state1_enablesndid =        0
  2100. snd_state1_sndid =        0
  2101. snd_state1_id =        0
  2102. snd_state1_loop =        1
  2103. snd_state1_name =        
  2104. spot_clrstate1 =        0
  2105. slug_state0_name =        
  2106. snd_state0_enablesndid =        0
  2107. snd_state0_sndid =        0
  2108. snd_state0_id =        0
  2109. snd_state0_loop =        1
  2110. snd_state0_name =        
  2111. spot_clrstate0 =        0
  2112. spot_description =        3D_GAMMA
  2113. spot_rect =        292 261 449 287
  2114. spot_groupid =        0
  2115. spot_linkid =        0
  2116. spot_id =        65555
  2117. spot_type =        3
  2118. spot_flags =        16385
  2119.  
  2120. [obj10012]
  2121. anim_state4_loop =        0
  2122. anim_state4_tick =        0
  2123. anim_state4_type =        0
  2124. anim_state4_frame =        0
  2125. image_state4_name =        
  2126. image_state4_flags =        0
  2127. anim_state3_loop =        0
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  2135. anim_state2_type =        0
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  2140. anim_state1_tick =        0
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  2147. anim_state0_type =        0
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  2149. image_state0_name =        FE_CM_BottomButton_out_MO.mgs
  2150. image_state0_flags =        2
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  2152. action_state3 =        
  2153. action_state2 =        
  2154. action_state1 =        
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  2158. snd_state4_sndid =        0
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  2194. spot_linkid =        0
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  2199. [obj10011]
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  2217. image_s